The party retrace their steps towards the portcullis where they find once open doors closed to them. Advancing through the doors allows 4 zombies to attack them. As the party gain the upper hand a stronger zombie, followed by 3 other grasping zombies join the fray. With a timely radiant burst from Aisling the party destroy their foes.
The dwarfs navigate the trap located with the portcullis and enter a small alcove of rooms. Officer quarters, barracks and a central area containing some money and a couple of useful items.
After a short rest they again backtrack to downward stairs. One corridor leads to a set of double doors with a “CLOSED” sign in common nailed to them. Remembering the water creature behind a similar door the party (except for Donga who decides that shoulder charging is a good idea) decide to head in a different direction.
They locate a large room through open double doors containing the statues of a giant dwarf wielding a hammer, a pair of dragons against a sidewall and four cherub like beings holding ewers on the far side.
The dwarf statue hits Donga as he approaches and is nocked prone. He manages to scramble back as the double doors slam shut with Aisling and Renmar outside. Torthal then Donga try to pick the lock with little success. Torgeir and Renmar circle in opposite directions around the Dwarf statue, where they spy a panel on the stone dwarf believed to be a way to shut it down. Torgeir manages a diving jump pass the giant hammer to the statue’s feet and discovers that he is unable to open the panel. Torgeir orders Donga to the base of the statue, which he just manages to make without further injuries. With Torgeir’s help he is able to open the panel but makes slow progress. Dodging the hammer Torgeir and Renmar swap places. Torthal and Aisling are finally able to bust their way through the doors. Torthal starts chipping away at the dwarf statue with his magic as Donga and Renmar struggle to halt it. Torgeir moves to prevent any inference but is hit by a force blast from the nearer dragon. Wincing he retreats slightly but keeps his guard up. After many attempts to stop the dwarf statue Donga finally figures out the way to stop it, only to have Renmar beat him to the punch.
With the dwarf status out of the way focus is placed on the dragon statues. Donga manages to jump on the near one despite a force hit, where he begins to try and disable it. Renmar meanwhile moves to the 4 cherubs and the room’s only other door. Once in the centre of all four cherubs a force wall appears and water starts rising from the floor. With some urgency Torgeir and Renmar try to smash one of the statues. Torgeir is hit by both dragons and is forced to retreat. Renmar and Torthal continue their destructive habits as Donga decides to follow suit and starts smashing his dragon. After a few deep breaths Torgeir advances against and smashes a cracked cherub. As the water rises around Renmar they realise that they need to destroy at least another cherub. With the party seeing Renmar’s form disappear below the rising water level they are able to smash a second cherub releasing the water and a drenched Renmar.